Makeitstarter

Master Behavioural Design in 30 days

10 minutes at a time

Understand human behaviour and design experiences that drive real change with short, daily, and fun lessons.

What People Are Saying

I really like this course, and I think you will enjoy it too!

Great course! I've read some books and taken other relevant courses, but I still learned something new from this Starter course. I was really impressed with how it incorporates behavioral science into its design. Unlike most self-paced courses, this one kept me engaged throughout, and I truly enjoyed the learning process.

Read More...

Oravee Smithiphol

Developer Relations Manager | AI Product & Ecosystem Strategist

,

Transformative and Practical: A Must for Aspiring Behavioral Designers

As someone deeply passionate about applying behavioral design, this experience has been incredibly empowering. 

I’ll use these insights to create meaningful impact in my work and beyond! A well-structured and inspiring program!

Read More...

Marta Balula

Behavioral Scientist

,

Tax and Customs Authority

A Refreshing Experience!

The Make It Starter Programme provided a valuable framework for understanding how design subtly shapes our daily experiences. The lessons were presented in a clear and engaging manner, making it easy to grasp key concepts. I am now better equipped to appreciate the impact of small details — and I’m excited to apply these learnings to create more meaningful moments in my design projects!

Read More...

Lynette Lee

Senior Manager, Ministry of Culture

,

Community and Youth (MCCY)

5 stars course! 

I really enjoyed the Starter course.

Read More...

Judy Bernstein

VP, Design Thinking

,

FBC Health

The best course I’ve taken in a while

I really enjoyed the experience of taking this course. It applied the very strategies introduced in the content to the course itself — making the learning experience truly enjoyable!

Read More...

Mahnaz Hajesmaeili

UX/UI Designer

,

Great material and course pace

This course is full of valuable insights and is broken down into very manageable blocks. It helps you dive into the principles of behavioral design through practical examples and additional resources.

Read More...

Wendy Montasell

User Experience (UX) Specialist

,

Everything you hope for and more! 

I went into this course wanting to learn about the Make It Framework and I left not only understanding the framework, but more importantly, I gained a more nuanced understanding of human behavior and psychology.

Read More...

Juan Carlos Miguel Mendoza

Strategic Change Leader

,

Finally, a Behavioural Design Course That’s Practical.

I just wrapped up the Make it Toolkit course, and honestly—it was exactly what I needed.

Read More...

Brendan O'Driscoll

Safety Specialist

,

I absolutely love the course!

The Make It Toolkit is a practical framework to solve problems based on behavioural science.

Read More...

Noreen Cabral

Customer Experience Leader - Forrester CX Certified

,

CXPA Member

10/10 — Solid BeSci Foundations
If you're looking to learn behavioral science for the first time—or deepen your understanding, the Make it starter by Make it Toolkit is one of the most effective, well-designed courses I've taken. The lessons are well designed, the stories are entertaining, and you can tell there is a lot of knowledge, effort, and love behind.

Read More...

Natalia Riveros Anzola

Strategic Communications & Behavioral Studies for Social Impact & Business strategy

,

Great way to learn the fundamentals of Behavioural Design

I am a mentor and coach, with no background in design. This course offers simple and practical tools that can help people develop better behaviors and habits for their lives and work. Definitely recommended for anyone seeking an effective framework to help others grow, live, and work better.

Read More...

Fabio Salvadori

Author of "Becoming the Mentor" | Mentor | Coach

,

The course I needed to level up!

Taking this course truly helped me consolidate my knowledge in behaviour design. I now feel empowered and confident to apply these concepts directly to my work, and my projects have become more complete and impactful as a result. I’m bringing a fresh and more effective perspective to the table, which has been a huge differentiator.

Read More...

Soraia Soares

UX/UI Designer

,

An incredible course that is worth every second of your time!

I joined the Make It Starter course to strengthen my approach to AI Governance training. One idea that has stayed with me is this: “everyone is in the business of influencing behaviour.

Read More...

Mahmoudat Sanni-Oba

AI Governance Consultant

,

Take this course! 

Take this course if you want to learn the foundations of behavioral design that can help you today! It's broken into bite-sized, very consumable, and engaging content. It provides real-life experiences that bring the content to life. Don't miss it!

Read More...

Susanne Winchell

Chief of Staff, Executive Operations Leader

,

Incredible course

It’s one of the best courses I’ve taken on behavioral science. It’s extremely well-structured and includes great examples. I definitely recommend it.

Read More...

Paola Berenzon

Corporate Strategic Analytics & Policy Expert | Evidence-Based Decision Making | Human-Centered Approach

,

Different from any other BeSci course

The magic of this course lies in going a step beyond the basic theory of behavioral sciences, such as the COM-B model (which is also mentioned). It uses another side of the coin to explain practical situations and highlight the important aspects of our day-to-day decisions — empowering us to create interventions using BeSci lenses.

Read More...

Sara Palacio Restrepo

Behavioral Scientist

,

Lots to learn!

No matter your background, this course will help you change any behavior. The course is equivalent to pages of books — a great starter and a deep dive at the same time. You won’t regret attending this course.

Read More...

Elif Basak Güven

Health Behavior Change professional

,

Great!

Great content, applicable and relevant examples, and interactivity.

Read More...

Denis da Silva Corrêa

Education Consultant

,

DOT Digital Group

Informative, actionable, and easy to understand.

This course provided me with lots of useful information — not only on the theory of behavioral design but also on how to put it into practice. I love how actionable the theoretical framework is! It also provides excellent examples that really help with understanding each topic.

Read More...

Fiamma Degl’Innocenti

CX Design Lead

,

Zurich Insurance

(Unsurprisingly) beautifully designed, insightful course.

This accessible, thoughtfully curated course is engaging, imaginative, and designed to inspire a range of people across different expertise and industries. I recommend it to anyone who wants to creatively catalyze effective innovations that work. I hope people take this as an opportunity to do good and do better — with “the mind in mind.”

Read More...

Ana Paula Castillo

Creative Digital Strategist

,

I really like this course, and I think you will enjoy it too!

Great course! I've read some books and taken other relevant courses, but I still learned something new from this Starter course. I was really impressed with how it incorporates behavioral science into its design. Unlike most self-paced courses, this one kept me engaged throughout, and I truly enjoyed the learning process.

Show Less

Oravee Smithiphol

Developer Relations Manager | AI Product & Ecosystem Strategist

,

Transformative and Practical: A Must for Aspiring Behavioral Designers

As someone deeply passionate about applying behavioral design, this experience has been incredibly empowering. 

I’ll use these insights to create meaningful impact in my work and beyond! A well-structured and inspiring program!

Show Less

Marta Balula

Behavioral Scientist

,

Tax and Customs Authority

A Refreshing Experience!

The Make It Starter Programme provided a valuable framework for understanding how design subtly shapes our daily experiences. The lessons were presented in a clear and engaging manner, making it easy to grasp key concepts. I am now better equipped to appreciate the impact of small details — and I’m excited to apply these learnings to create more meaningful moments in my design projects!

Show Less

Lynette Lee

Senior Manager, Ministry of Culture

,

Community and Youth (MCCY)

5 stars course! 

I really enjoyed the Starter course.

Show Less

Judy Bernstein

VP, Design Thinking

,

FBC Health

The best course I’ve taken in a while

I really enjoyed the experience of taking this course. It applied the very strategies introduced in the content to the course itself — making the learning experience truly enjoyable!

Show Less

Mahnaz Hajesmaeili

UX/UI Designer

,

Great material and course pace

This course is full of valuable insights and is broken down into very manageable blocks. It helps you dive into the principles of behavioral design through practical examples and additional resources.

Show Less

Wendy Montasell

User Experience (UX) Specialist

,

Everything you hope for and more! 

I went into this course wanting to learn about the Make It Framework and I left not only understanding the framework, but more importantly, I gained a more nuanced understanding of human behavior and psychology.

Show Less

Juan Carlos Miguel Mendoza

Strategic Change Leader

,

Finally, a Behavioural Design Course That’s Practical.

I just wrapped up the Make it Toolkit course, and honestly—it was exactly what I needed.

Show Less

Brendan O'Driscoll

Safety Specialist

,

I absolutely love the course!

The Make It Toolkit is a practical framework to solve problems based on behavioural science.

Show Less

Noreen Cabral

Customer Experience Leader - Forrester CX Certified

,

CXPA Member

10/10 — Solid BeSci Foundations
If you're looking to learn behavioral science for the first time—or deepen your understanding, the Make it starter by Make it Toolkit is one of the most effective, well-designed courses I've taken. The lessons are well designed, the stories are entertaining, and you can tell there is a lot of knowledge, effort, and love behind.

Show Less

Natalia Riveros Anzola

Strategic Communications & Behavioral Studies for Social Impact & Business strategy

,

Great way to learn the fundamentals of Behavioural Design

I am a mentor and coach, with no background in design. This course offers simple and practical tools that can help people develop better behaviors and habits for their lives and work. Definitely recommended for anyone seeking an effective framework to help others grow, live, and work better.

Show Less

Fabio Salvadori

Author of "Becoming the Mentor" | Mentor | Coach

,

The course I needed to level up!

Taking this course truly helped me consolidate my knowledge in behaviour design. I now feel empowered and confident to apply these concepts directly to my work, and my projects have become more complete and impactful as a result. I’m bringing a fresh and more effective perspective to the table, which has been a huge differentiator.

Show Less

Soraia Soares

UX/UI Designer

,

An incredible course that is worth every second of your time!

I joined the Make It Starter course to strengthen my approach to AI Governance training. One idea that has stayed with me is this: “everyone is in the business of influencing behaviour.

Show Less

Mahmoudat Sanni-Oba

AI Governance Consultant

,

Take this course! 

Take this course if you want to learn the foundations of behavioral design that can help you today! It's broken into bite-sized, very consumable, and engaging content. It provides real-life experiences that bring the content to life. Don't miss it!

Show Less

Susanne Winchell

Chief of Staff, Executive Operations Leader

,

Incredible course

It’s one of the best courses I’ve taken on behavioral science. It’s extremely well-structured and includes great examples. I definitely recommend it.

Show Less

Paola Berenzon

Corporate Strategic Analytics & Policy Expert | Evidence-Based Decision Making | Human-Centered Approach

,

Different from any other BeSci course

The magic of this course lies in going a step beyond the basic theory of behavioral sciences, such as the COM-B model (which is also mentioned). It uses another side of the coin to explain practical situations and highlight the important aspects of our day-to-day decisions — empowering us to create interventions using BeSci lenses.

Show Less

Sara Palacio Restrepo

Behavioral Scientist

,

Lots to learn!

No matter your background, this course will help you change any behavior. The course is equivalent to pages of books — a great starter and a deep dive at the same time. You won’t regret attending this course.

Show Less

Elif Basak Güven

Health Behavior Change professional

,

Great!

Great content, applicable and relevant examples, and interactivity.

Show Less

Denis da Silva Corrêa

Education Consultant

,

DOT Digital Group

Informative, actionable, and easy to understand.

This course provided me with lots of useful information — not only on the theory of behavioral design but also on how to put it into practice. I love how actionable the theoretical framework is! It also provides excellent examples that really help with understanding each topic.

Show Less

Fiamma Degl’Innocenti

CX Design Lead

,

Zurich Insurance

(Unsurprisingly) beautifully designed, insightful course.

This accessible, thoughtfully curated course is engaging, imaginative, and designed to inspire a range of people across different expertise and industries. I recommend it to anyone who wants to creatively catalyze effective innovations that work. I hope people take this as an opportunity to do good and do better — with “the mind in mind.”

Show Less

Ana Paula Castillo

Creative Digital Strategist

,

Learn the Magic
of The Make it Toolkit

A shortcut that helps you anticipate problems, identify opportunity points, and design a solution based on what people are actually likely to do.

Interactive Learning

We believe learning should be interactive, not passive.
 Rather than the usual video gallery, you'll learn through interactive text—choosing when to go deeper or move on to new content.

Immersive Learning

We believe stories make lessons stick.
 Our lessons draw from cutting-edge research and real-world experience, delivered in a way that’s memorable, engaging, and easy to apply.

Challenges and Quizzes

We believe practice beats theory.
 Apply what you learn right away with hands-on challenges and test your knowledge with quizzes as you hit key milestones.

Case Studies

We believe we learn best from real examples.
 Each session includes up-to-date, successful—and not-so-successful—case studies to help you see behavioral science and gamification in action.

Actionable, bite-sized psychology insights

We believe knowledge only matters when applied.
 Speed up problem identification and ideation with our database of behavioral barriers and ready-to-use psychology techniques.

Structured Journey

We believe anything can be learned when broken down into small steps.We’ve put together everything you need to get started with behavioral design and gamification one clear step at a time.

Interactive Learning

We believe learning should be interactive, not passive. Rather than the usual video gallery, you'll learn through interactive text—choosing when to go deeper or move on to new content.

Immersive Learning

We believe stories make lessons stick.
 Our lessons draw from cutting-edge research and real-world experience, delivered in a way that’s memorable, engaging, and easy to apply.

Challenges and Quizzes

We believe practice beats theory. Apply what you learn right away with hands-on challenges and test your knowledge with quizzes as you hit key milestones.

Case Studies

We believe we learn best from real examples.
 Each session includes up-to-date, successful—and not-so-successful—case studies to help you see behavioral science and gamification in action.

Actionable, bite-sized psychology insights

We believe knowledge only matters when applied. Speed up problem identification and ideation with our database of behavioral barriers and ready-to-use psychology techniques.

Content Overview

Learn our tried and tested step-by-step process in 30 days.

Chapter 1

The 5 Laws that Govern Human Behavior

This chapter introduces the 5 Laws of Behavior, providing a solid foundation to grasp the nuances of human actions and decisions. Perfect for beginners.

Chapter 2

Practical Application

Learn to bridge the gap between theory and practice in Chapter 2. This part is crafted for designers at any stage of their career, offering a systematic approach to apply behavioral principles in real-world scenarios.

Chapter 3

The 15 Strategies to influence Behavior

the heart of the Make it toolkit - the 15 Strategies for influencing behavior. Through industry-specific examples

Chapter 4

The Way Forward Becoming a Behavioral Designer.

The final chapter focuses on the ethical use of behavioral design and offers guidance for your professional journey.

Get the Playbook Used by the Pros

Get the same behavioral design insights shared with teams and educators around the world.

Course Curriculum

30 lessons, 10 minutes a day.

Welcome and program introduction

Welcome

Program introduction

Day 1. Introduction to behavioral Design

What is Behavioral Design and why is so important?

Day 2. The 1st Law of Behavior

How do personal charactheristics and context shape our decisions?

Bonus task: What's Your Personality?

Bonus Content 1. Change behavior, Change the World (TED Talk)

Bonus content 2: The Happy City experiment (TED Talk)

Day 3. The 2nd Law Of behavior

How do we make decisions, and what types?

Bonus content 3: Are we in Control of our decisions (TED Talk)

Day 4. The 3rd Law Of Behavior

What happens before and after a behavior?

Day 5. The 4th Law of Behavior

How do we move away from status quo?

Day 6. The 5th Law of Behavior

What drives behavior?

Bonus content 4: The Puzzle of Motivation (TED Talk)

Day 7. The 5 Laws of Behaviour Test

People You Met

Behavioral Design: Core Principles

🎉 Milestone Unlocked!! 🎉

Day 8. From theory to practice

Feedback 1

Mental model, focus, methods of behavioral design

Day 9. Setting up a Behavioral Design Challenge Statement

Start from a clear North-Star

Day 10.  Map and Understand

Who's your audience and what's their choice environment?

Day 11. Ideate and Visualise

How do boost creativity with science?

Day 12.  Make it Easy

Design for ease and simplicity

Day 13. Make it Obvious

Design to capture attention and the mind's eye

Day 14.  Make it Timely

Design for the right time

Day 15.  Make it Attractive

Design for attraction

Day 16. Make it Tangible

Design with incentives

Milestone Unlocked!

Day 17. Make it Social

Leverage our social brain

Bonus content 5: Conformity Social Experiment

Day 18. Make it Goal-Oriented

Design for progress and accomplishment

Bonus content 6: How to design an effective streak.

Day 19. Make it Intriguing

Create information gaps

Day 20. Make it Unexpected

Engineer moments of surrprise

Day 21. Make it Scarce

Design positive friction

Milestone Unlock

Day 22. Make it Empowering

Design for autonomy and control

Day 23. Make it Yours

Deign for ownership and posession

Bonus Resource: Commitment Device Database

Day 24. Make it Immersive

Design to transport people

Bonus Content: Duolingo Interactive Case Study

Day 25. Make it Aversive

Design for loss and avoidance

Day 26. Make it Meaningful

Design for meaning and purpose

Bonus content 5: What makes us feel good about our work? | (TED Talk)

Milestone Unlock 🎉

Day 27. Ethical Design

Don't be Evil

Day 28. Test and Validate

How do we know if ideas work?

Day 29. Putting it all together

Your Learning Journey

Day 30: Becoming a Behavioral Designer

Forge your path

Final Quiz!

Test Your Knowledge (Part 1/3)

Test Your Knowledge (Part 2/3)

Test Your Knowledge (Part 3/3)

Final Milestone Unlock 🎉

Feedback 2

Show More

Lifetime Access

Massimo Ingegno

4.9 (516 reviews)

Developed by international world-class educators and practitioners

Behavioral design educators and practitioners with experience in health, sustainability, finance, ecommerce, learning, and change management.

Massimo Ingegno
Asia, Europe
Behavioral Design Strategist and University Lecturer, Creator of the Make it toolkit
Connect On Linkdin
David McCann
Asia, Europe
Business Strategist and Behavioral Design, Make it toolkit Coach
Connect On Linkdin
Zac Fitz-Walter
Australia
Gamification Designer and Researcher, Make it toolkit Coach
Connect On Linkdin
Preeti Kotamarthi
Asia, Europe
Applied Behavioral Scientist, Make it toolkit Coach.
Connect On Linkdin

Tools and templates to make your life easier

We've got you covered with digital templates, a reference guide, and an AI-Powered tool.

FigJam board

Digital whiteboard (Miro/FigJam) with the digital version of the Make it Box for remote collaboration

$149 Included in the Bundle

Playbook

our go-to guide for behavioral science principles, tricks, and tips. Revisit the key concepts, and get unstuck anytime you communicate and design.

Make it GPT

I’m a Make It Toolkit Pro.Let me guide you through the tools.Together, we’ll create
some magic.

Investment options.

Choose between the Starter or the Starter + the Box (ideal for working with your team)

Self-paced Program

Make it Starter

Learn how to craft exceptional experiences with a nuanced understanding of behavioral design.

⭐ 4.9/5 Average Rating 
🎯 94% Completion Rate
❤️ Loved by 500+ learners
Unlimited access to text and video-based lessons
FREE Make it Playbook (coming soon)
1-Year Access to MakeitGPT
$290
Enroll Now
Immediate access after purchase

Bundle Offer

Make it Starter + Figma Board

Learn the principles. Apply them instantly

Comprehensive learning + hands-on application toolkit.
Includes premium Figma Board ($149 value).
Save $90 when you bundle learning + doing
$349
Enroll Now
📩 Get instant course access — your Figma Board link will arrive via email within 24 hours.
The World's Most loved Intro to Behavioral Design ❤️

Wall of Love

Charlotte Cramer
Product Manager for Healthcare | MSc Neuroscience | Award

Designing for behaviour change? This is the ultimate cheat sheet 👇

TY Make it Toolkit / Massimo Ingegno

#behaviorchange #behavioralscience

Injynn Nge
Thailand

Excited to share my latest accomplishment 🎉

I recently completed a Behavioral Science course that offered a deep dive into the laws of human behavior and the 15 strategies from the Make it Toolkit for driving behavioral change.

What I loved most about this course was how practical and versatile the strategies are, as they can be seamlessly applied across a variety of scenarios to design impactful interventions.

✨ My favorite parts of the course:
- The content used microlearning, breaking topics into easily digestible parts.
- The stories that illustrate the strategies were engaging and immersive.
- Case studies and real-life examples were cleverly used to provide unexpected insights, showcasing how the strategies drive behavioral change.

As someone transitioning into the Learning & Development field, this course has been incredibly insightful, especially for designing solutions that go beyond just delivering information. Thanks to Massimo for introducing me to this amazing course and Make it Toolkit. This has been an invaluable learning experience!

Soraia Soares
Product Designer | Research + Strategy + Design | +8 years in Design | Delivering exceptional user experiences through problem-

🧠 Mental models play a huge role in product design 🧠 and ultimately, in whether a product succeeds or struggles.

Since I was young, I’ve been fascinated by human behaviour → how people act, and more importantly, why.

That curiosity led me to UX, where I quickly realised: success doesn’t come just from designing beautiful interfaces, it comes from aligning what we build with how people think.

The more I study mental models, the more I understand how deeply they impact the way users evaluate new tools or features. Not just how they use a product, but how they judge its relevance, trust it, and decide if it’s worth switching to.

Let's use a social media management tool as an example ↓

One common mental model from potential users might be:
💭 “I already do all of this with an Excel sheet.”
🟣 This is known as a resistance to change challenge. The user doesn’t see enough added value to justify a change in behaviour. Their mental model says: "New = complex = risky" 💥

So, how do you shift this mindset? 🤔

Creating a new feature is not enough → you need to magnify the product value:
💼 Show real success stories from people who made the switch and gained back time or grew their audience.
🖥️ Invite users to a short demo where they can see the time-saving benefits firsthand.
💰 Emphasise what they’ll gain, not just what’s different.

Because once you shift their mental model, you open the door to adoption, engagement, and loyalty.

Design is about understanding how people think! Mental models help us empathise more deeply, design more intuitively, and ultimately, create products that feel like second nature to the people who use them 💜

PS: screenshot from a current mobile app I'm working on → product discovery with behaviour design (using Make it Toolkit cards - thanks Massimo Ingegno 🙌)

Natalia Riveros Anzola
Strategic Communications & Behavioral Studies for S

¿𝗤𝘂é 𝗰𝘂𝗿𝘀𝗼 𝗵𝗮𝗰𝗲𝗿 𝘀𝗶 𝗾𝘂𝗶𝗲𝗿𝗲𝘀 𝗮𝗽𝗿𝗲𝗻𝗱𝗲𝗿 (𝗽𝗼𝗿 𝗽𝗿𝗶𝗺𝗲𝗿𝗮 𝘃𝗲𝘇) 𝗼 𝗽𝗮𝗿𝗮 𝗽𝗿𝗼𝗳𝘂𝗻𝗱𝗶𝘇𝗮𝗿 𝗰𝗼𝗻𝗼𝗰𝗶𝗺𝗶𝗲𝗻𝘁𝗼𝘀 𝗲𝗻 𝗰𝗶𝗲𝗻𝗰𝗶𝗮𝘀 𝗱𝗲𝗹 𝗰𝗼𝗺𝗽𝗼𝗿𝘁𝗮𝗺𝗶𝗲𝗻𝘁𝗼?

Sin NINGUNA duda, en el que acabo de certificarme:"𝗕𝗲𝗰𝗼𝗺𝗲 𝗮 𝗕𝗲𝗵𝗮𝘃𝗶𝗼𝗿𝗮𝗹 𝗗𝗲𝘀𝗶𝗴𝗻𝗲𝗿 𝗶𝗻 𝟯𝟬 𝗱𝗮𝘆𝘀" de Make it Toolkit, diseñado por Massimo Ingegno 🧠

Las cinco cosas más importantes que me deja (porque son por supuesto más, pero let´s Make it Easy😜):

𝟭. 𝗔𝗽𝗿𝗲𝗻𝗱𝗲𝗿 𝘆 𝗿𝗲𝗮𝗽𝗿𝗲𝗻𝗱𝗲𝗿 𝗰𝗼𝗻 𝗯𝘂𝗲𝗻 𝗱𝗶𝘀𝗲𝗻𝗼 𝗲𝘀 𝗺𝗮𝗿𝗮𝘃𝗶𝗹𝗹𝗼𝘀𝗼. El equipo de Massimo logra desarrollar cerca de 30 lecciones de manera sencilla, atractiva, corta pero de muchísimo valor.

𝟮. 𝗟𝗮 𝗺𝗮𝗻𝗲𝗿𝗮 𝗲𝗻 𝗾𝘂𝗲 𝗮𝗽𝗿𝗲𝗻𝗱𝗲𝘀 𝘀𝗼𝗯𝗿𝗲 𝗹𝗮𝘀 "𝗹𝗲𝘆𝗲𝘀" 𝗱𝗲𝗹 𝗰𝗼𝗺𝗽𝗼𝗿𝘁𝗮𝗺𝗶𝗲𝗻𝘁𝗼 𝘁𝗲 𝗱𝗮 𝘂𝗻 𝗺𝗮𝗿𝗰𝗼 𝗲𝗳𝗲𝗰𝘁𝗶𝘃𝗼 𝗽𝗮𝗿𝗮 𝗮𝗽𝗿𝗲𝗻𝗱𝗲𝗿, 𝗲𝗻𝘁𝗲𝗻𝗱𝗲𝗿 𝘆 𝗹𝘂𝗲𝗴𝗼 𝗲𝗻𝘀𝗲𝗻𝗮𝗿 𝗮 𝗼𝘁𝗿𝗼𝘀.

➡️ El comportamiento es una función de la persona y del entorno (Lewin’s Equation).

➡️ Está influenciado por dos modelos de pensamiento: Sistema 1 y Sistema 2 (Kahneman).

➡️ Depende de lo que ocurre antes (antecedente) y después (consecuencia) (ABC Model).

➡️ Se explica con el BJ Fogg Model: comportamiento = motivación × habilidad × recordatorio/trigger.

➡️ Y combina motivación intrínseca y extrínseca para sostener cambios reales.

Es tener unos ojos menos miopes. Es en realidad poder observar, cuestionar y rediseñar decisiones de forma ética y aún más creativa 🤩 .

𝟯. 𝗘𝗹 𝗲𝗻𝗳𝗼𝗾𝘂𝗲 𝗲𝘅𝗽𝗲𝗿𝗶𝗺𝗲𝗻𝘁𝗮𝗹 𝗰𝗮𝗺𝗯𝗶𝗮 𝘁𝘂 𝗺𝗲𝗻𝘁𝗮𝗹𝗶𝗱𝗮𝗱.

Te enseña a pensar como diseñador/a comportamental: prototipar, testear, aprender y ajustar para luego escalar. Nada de vainas mágicas 😶🌫️ .

𝟰. 𝗧𝗲 𝗲𝗻𝘁𝗿𝗲𝗻𝗮 𝗽𝗮𝗿𝗮 𝗱𝗶𝘀𝗲𝗻𝗮𝗿 𝗰𝗼𝗻 𝗲𝘁𝗶𝗰𝗮 𝘆 𝗽𝗿𝗼𝗽𝗼𝘀𝗶𝘁𝗼 — 𝘆 𝗮 𝗶𝗻𝗳𝗹𝘂𝗶𝗿 𝗺𝗲𝗷𝗼𝗿.

Una de las cosas que más valoro es que no se trata solo de usar sesgos o nudges por usarlos. El curso deja claro que diseñar para influir debe hacerse de forma transparente y responsable, respetando la autonomía de las personas y evitando la manipulación. Esto conecta directo con lo que sigo aprendiendo con Dr. Robert Cialdini: la persuasión ética es la habilidad de comunicación más importante, porque bien aplicada construye confianza, moviliza cambios positivos y refuerza decisiones conscientes.

𝟱. 𝗖𝗼𝗻𝘀𝘁𝗿𝘂𝘆𝗲𝘀 𝗰𝗼𝗻𝗳𝗶𝗮𝗻𝘇𝗮 𝗽𝗮𝗿𝗮 𝗮𝗽𝗹𝗶𝗰𝗮𝗿𝗹𝗼 𝗲𝗻 𝗰𝘂𝗮𝗹𝗾𝘂𝗶𝗲𝗿 𝗿𝗼𝗹.

Cierra motivándote a llevar todo lo aprendido a tus propios proyectos, con recursos prácticos como el Ideation Board y las estrategias para crear soluciones colaborativas, y sobre todo, te hace buenas preguntas. Y yo amo las buenas preguntas!😍

En fin, HANDS DOWN Massimo Ingegno 🧠

La idea de esto es compartir con otros. El conocimiento para uno solo no es útil. I´m at your service 🫡 🤓

Chin Seng
Design & AI | Learning & Organisation Development | Talent Management | Unlocking Human Potential for Social Impact |

Just came back from a super hands-on workshop: “Behavioral Design in Practice – The Make It Toolkit” 🙌

Big thanks to Nicole Li for sharing the event with me. I’m really glad I signed up!

It was an in-person session with a great mix of UX, UI, and service designers, all learning how to bring behavioral science into our design work in a really practical way.

My favorite part was using the Make It cards during group activities. They made psychological and behavioral change theories, concepts and frameworks like COM-B, MINDSPACE, EAST, and TDF, feel way more approachable. Super intuitive and fun to work with.

Also loved the real-world examples, like how a city in India tackled the honking problem by designing a system where the more you honk, the longer the traffic light stays red, and using driven by social proof and behavioral design at All'Antico Vinaio in Florence where it's famous for its long queues.

I'm currently learning behavioral design and insights at Temasek Polytechnic to add to my existing skillset so I can serve my clients better. Tools like this make it easier to connect theory with practice, and I can already see the potential in applying it to real projects with my future clients.

For example:
1. Taking stairs instead of the lift through visible prompts and friendly cues.

2. Signing up for volunteering by using social proof and default options.

3. Scheduling shorter meetings with preset durations and intentional agenda nudges.

4. Enrolling in employee benefits by framing missed savings and timing reminders well.

5. Speaking more respectfully at work by introducing micro-commitments and visual reminders.

If you're curious about behavioral design or looking for fresh facilitation tools, it’s worth checking out (see comment).

Sunanya Saengduean
UX/UI Designer | Product Designer | Behavioral Design | Desi
Matt Furness
People and culture development even your Finance Directo

This is one of the most practical and comprehensive behaviour change tools I’ve ever found:

The 𝘔𝘢𝘬𝘦 𝘐𝘵 𝘛𝘰𝘰𝘭𝘬𝘪𝘵 is a real gem.

Massimo Ingegno has beautifully bottled behavioural science to share 15 strategies that you can use to influence behaviour.

And the idea is wonderfully simple.

When trying to influence behaviour, you simply ask:

➝ Can we make it <𝘪𝘯𝘴𝘦𝘳𝘵 𝘰𝘯𝘦 𝘰𝘧 𝘵𝘩𝘦 15 𝘴𝘵𝘳𝘢𝘵𝘦𝘨𝘪𝘦𝘴 𝘩𝘦𝘳𝘦>?

And this toolkit gives you:
↳ Real stories
↳ Sample tactics
↳ Tips on how to apply

… for every single one of the 15 strategies.

Honestly, I think it’s brilliant so I’ve started using it with my clients.

Plus, if you need even more support, you can pay for the bank of 316 tactics under the 15 strategies.

Massimo, amazing work. Thank you.

Juan Carlos Miguel Mendoza OLY
Strategic Change Leader | Cultivating agile, adaptive, and r

If anyone is looking to dive deeper into behavioral design, I highly recommend the Make it Toolkit Masterclass - Behavioral Science and Gamification for product and user experience design.

So many positives to this experience, and happy to share with anyone interested, but for now, I’ll keep it short:

The Make It team does a tremendous job of making Behavioral Science accessible, practical, and applicable. I guarantee you will not only have a better understanding of the drivers behind human behavior, but you will also have the tools to ethically design for behavior change.

Jared Peterson
Decisions under uncertainty and time-pressure | Research

Last framework in the #FrameworkTierList series! Time to review the Make It Toolkit.

What is the Make It Toolkit?
Created by Massimo Ingegno, The Toolkit consists of 15 strategies to consider when trying to change behavior, from “make it attractive” to “make it yours.” It offers an intermediate level of detail between abstract concepts like “motivation” and specific interventions like “social norms.”

Strengths
This level of description resonates with me quite a bit. Some frameworks dive into interventions too quickly, while others are too abstract, saying vague things like “increase motivation” or “persuade” without making it concrete how to do that. The Toolkit provides a consistent, intermediate level of analysis that’s easy to translate across frameworks and also between Behavioral Scientists and non-Behavioral Scientists.

It’s particularly effective for organizing projects. Each strategy, while broad, can be tailored to the specific project (e.g., making it meaningful…by providing immediate feedback that connects behavior to purpose). And while 15 strategies are too many for any one project, The Toolkit pairs well with the Opportunity Solution Tree (reviewed last week) to help prioritize strategies and link them to interventions.

Weaknesses
The Toolkit doesn’t feel fully comprehensive, so I often add my own categories like “make it rewarding.” I also tend to split “make it social” into more specific categories (e.g., make it a social experience, make it normalized, competitive, authoritative, or accountable), as “social” feels too vague. That said, too many strategies can become overwhelming and so I understand why the cut-off is 15 strategies.

I’m also not always compelled by the specific Behavioral Science interventions suggested under each strategy. I treat them as reminders of potential tools that might-maybe-could-potentially-possibly work rather than concrete recommendations.

Final Ranking
This is my favorite Behavioral Science framework. It strikes the right balance of detail, making it easy to coordinate with clients and integrate with other frameworks. While not comprehensive, it’s easy to add your own category as needed. And while it offers too many strategies for any single project, prioritizing and pairing it with the Opportunity Solution Tree resolves this issue. What’s not to like?

Final verdict: S-Tier. Not just in the top tier, but the best framework in the top tier. It is my preferred framework for organizing a behavior change project.

___

Coming soon: A review of what I’ve learned doing this series. Stay tuned.

Fabienne Saez-Tomlin’s
Journey Owner at JPMorgan Private Bank

What a great way to expand your Product Discovery toolkit and inject some behavioural science into an upcoming design sprint!

Moe AshMoe Ash
Learning Architect 👨‍🎨 - Gamification Enthusiast🐲 - Genially Ambassador - Author at The Eureka Experience

Hey peeps 🔥

Guess it’s about time I talk about this!

Many of those who work with me from The Catalyst or has been delivering learning experiences & boardgames do know about my infatuation with everything behavioral science & design.

Ugh I even watch series, shows & follow YouTube channels that do talk about those topics. I’m biased to say the least😅😌

Which was a no-brainer to get myself a structured understanding of everything related to behavioral design. Since reading books, using it in design & delivery wasn’t doing it for me.

Well, it all started with the Make it Toolkit  starter program & getting hands-on with the physical kit. Which fueled my desire for more learning…

Fast forward, I’ve just wrapped up a 24-hour deep dive into behavioral science and UX design with Make it and honestly, my brain may never fully recover… in the best possible way 😅😄

From cognitive biases to habit loops, gamification, onboarding flows, and ethical design… all done through self-paced programs, live sessions and many mind boggling assignments. I was continuously challenged 😏🤨
The program wasn’t your average theory dump. It was 24hrs of pure of light bulbs lighting up really. No joke.

Massive appreciation to those fine individuals:

🧠 Massimo Ingegno  – for unraveling behavioral science through “tinder”, stories, many practical examples that made your sessions special my brother. ⭐️

🎯 David McCann – for being the devil advocate in discussions, always challenging with your questions & instructions. You are one of a kind my friend. I’m going to miss that dearly 🥲😎

🕹️ Zac Fitz-Walter – for being a true gamer, not just another gamification designer. Your insights were spot on, plus I love how you used to push papers & references all the time to us during sessions 🤩

And a special shoutout to John Gusiff, the orchestrator behind the scenes, who made it all not just possible but smooth and with much supporting behavior. I highly do appreciate that 💙

Thanks again for the opportunity Makeit 💪🏻 and I’m going to miss you all fellow players Jason G.Juan Carlos Miguel Mendoza OLYLori FurmanVanessa Christina D.Nora Garbuno IñigoDon YoungBalakrishna Murthy, CCXPPeggy, Pei-Chun Hsieh Michelle Emery Purvi DesaiMary NolanJudy Bernstein Ming-Ming Chen Leo Alcalá Eleni Ierides

#BehavioralScience #UXDesign #Gamification #Behavioraldesign #learningexperiencedesign

Fiamma Degl'Innocenti
Helping organisations design for Social & Business Impact

Last month I got another behavioural design certification under my belt 🎗️

Keep an eye on Make it Toolkit, the course is wonderfully designed, packed with great examples and very actionable.

My next step > bringing all learnings into my work and facilitating a behavioural design sprint! ✨

Charlotte Cramer
Product Manager for Healthcare | MSc Neuroscience | Award

Designing for behaviour change? This is the ultimate cheat sheet 👇

TY Make it Toolkit / Massimo Ingegno

#behaviorchange #behavioralscience

Injynn Nge
Thailand

Excited to share my latest accomplishment 🎉

I recently completed a Behavioral Science course that offered a deep dive into the laws of human behavior and the 15 strategies from the Make it Toolkit for driving behavioral change.

What I loved most about this course was how practical and versatile the strategies are, as they can be seamlessly applied across a variety of scenarios to design impactful interventions.

✨ My favorite parts of the course:
- The content used microlearning, breaking topics into easily digestible parts.
- The stories that illustrate the strategies were engaging and immersive.
- Case studies and real-life examples were cleverly used to provide unexpected insights, showcasing how the strategies drive behavioral change.

As someone transitioning into the Learning & Development field, this course has been incredibly insightful, especially for designing solutions that go beyond just delivering information. Thanks to Massimo for introducing me to this amazing course and Make it Toolkit. This has been an invaluable learning experience!

Soraia Soares
Product Designer | Research + Strategy + Design | +8 years in Design | Delivering exceptional user experiences through problem-

🧠 Mental models play a huge role in product design 🧠 and ultimately, in whether a product succeeds or struggles.

Since I was young, I’ve been fascinated by human behaviour → how people act, and more importantly, why.

That curiosity led me to UX, where I quickly realised: success doesn’t come just from designing beautiful interfaces, it comes from aligning what we build with how people think.

The more I study mental models, the more I understand how deeply they impact the way users evaluate new tools or features. Not just how they use a product, but how they judge its relevance, trust it, and decide if it’s worth switching to.

Let's use a social media management tool as an example ↓

One common mental model from potential users might be:
💭 “I already do all of this with an Excel sheet.”
🟣 This is known as a resistance to change challenge. The user doesn’t see enough added value to justify a change in behaviour. Their mental model says: "New = complex = risky" 💥

So, how do you shift this mindset? 🤔

Creating a new feature is not enough → you need to magnify the product value:
💼 Show real success stories from people who made the switch and gained back time or grew their audience.
🖥️ Invite users to a short demo where they can see the time-saving benefits firsthand.
💰 Emphasise what they’ll gain, not just what’s different.

Because once you shift their mental model, you open the door to adoption, engagement, and loyalty.

Design is about understanding how people think! Mental models help us empathise more deeply, design more intuitively, and ultimately, create products that feel like second nature to the people who use them 💜

PS: screenshot from a current mobile app I'm working on → product discovery with behaviour design (using Make it Toolkit cards - thanks Massimo Ingegno 🙌)

Natalia Riveros Anzola
Strategic Communications & Behavioral Studies for S

¿𝗤𝘂é 𝗰𝘂𝗿𝘀𝗼 𝗵𝗮𝗰𝗲𝗿 𝘀𝗶 𝗾𝘂𝗶𝗲𝗿𝗲𝘀 𝗮𝗽𝗿𝗲𝗻𝗱𝗲𝗿 (𝗽𝗼𝗿 𝗽𝗿𝗶𝗺𝗲𝗿𝗮 𝘃𝗲𝘇) 𝗼 𝗽𝗮𝗿𝗮 𝗽𝗿𝗼𝗳𝘂𝗻𝗱𝗶𝘇𝗮𝗿 𝗰𝗼𝗻𝗼𝗰𝗶𝗺𝗶𝗲𝗻𝘁𝗼𝘀 𝗲𝗻 𝗰𝗶𝗲𝗻𝗰𝗶𝗮𝘀 𝗱𝗲𝗹 𝗰𝗼𝗺𝗽𝗼𝗿𝘁𝗮𝗺𝗶𝗲𝗻𝘁𝗼?

Sin NINGUNA duda, en el que acabo de certificarme:"𝗕𝗲𝗰𝗼𝗺𝗲 𝗮 𝗕𝗲𝗵𝗮𝘃𝗶𝗼𝗿𝗮𝗹 𝗗𝗲𝘀𝗶𝗴𝗻𝗲𝗿 𝗶𝗻 𝟯𝟬 𝗱𝗮𝘆𝘀" de Make it Toolkit, diseñado por Massimo Ingegno 🧠

Las cinco cosas más importantes que me deja (porque son por supuesto más, pero let´s Make it Easy😜):

𝟭. 𝗔𝗽𝗿𝗲𝗻𝗱𝗲𝗿 𝘆 𝗿𝗲𝗮𝗽𝗿𝗲𝗻𝗱𝗲𝗿 𝗰𝗼𝗻 𝗯𝘂𝗲𝗻 𝗱𝗶𝘀𝗲𝗻𝗼 𝗲𝘀 𝗺𝗮𝗿𝗮𝘃𝗶𝗹𝗹𝗼𝘀𝗼. El equipo de Massimo logra desarrollar cerca de 30 lecciones de manera sencilla, atractiva, corta pero de muchísimo valor.

𝟮. 𝗟𝗮 𝗺𝗮𝗻𝗲𝗿𝗮 𝗲𝗻 𝗾𝘂𝗲 𝗮𝗽𝗿𝗲𝗻𝗱𝗲𝘀 𝘀𝗼𝗯𝗿𝗲 𝗹𝗮𝘀 "𝗹𝗲𝘆𝗲𝘀" 𝗱𝗲𝗹 𝗰𝗼𝗺𝗽𝗼𝗿𝘁𝗮𝗺𝗶𝗲𝗻𝘁𝗼 𝘁𝗲 𝗱𝗮 𝘂𝗻 𝗺𝗮𝗿𝗰𝗼 𝗲𝗳𝗲𝗰𝘁𝗶𝘃𝗼 𝗽𝗮𝗿𝗮 𝗮𝗽𝗿𝗲𝗻𝗱𝗲𝗿, 𝗲𝗻𝘁𝗲𝗻𝗱𝗲𝗿 𝘆 𝗹𝘂𝗲𝗴𝗼 𝗲𝗻𝘀𝗲𝗻𝗮𝗿 𝗮 𝗼𝘁𝗿𝗼𝘀.

➡️ El comportamiento es una función de la persona y del entorno (Lewin’s Equation).

➡️ Está influenciado por dos modelos de pensamiento: Sistema 1 y Sistema 2 (Kahneman).

➡️ Depende de lo que ocurre antes (antecedente) y después (consecuencia) (ABC Model).

➡️ Se explica con el BJ Fogg Model: comportamiento = motivación × habilidad × recordatorio/trigger.

➡️ Y combina motivación intrínseca y extrínseca para sostener cambios reales.

Es tener unos ojos menos miopes. Es en realidad poder observar, cuestionar y rediseñar decisiones de forma ética y aún más creativa 🤩 .

𝟯. 𝗘𝗹 𝗲𝗻𝗳𝗼𝗾𝘂𝗲 𝗲𝘅𝗽𝗲𝗿𝗶𝗺𝗲𝗻𝘁𝗮𝗹 𝗰𝗮𝗺𝗯𝗶𝗮 𝘁𝘂 𝗺𝗲𝗻𝘁𝗮𝗹𝗶𝗱𝗮𝗱.

Te enseña a pensar como diseñador/a comportamental: prototipar, testear, aprender y ajustar para luego escalar. Nada de vainas mágicas 😶🌫️ .

𝟰. 𝗧𝗲 𝗲𝗻𝘁𝗿𝗲𝗻𝗮 𝗽𝗮𝗿𝗮 𝗱𝗶𝘀𝗲𝗻𝗮𝗿 𝗰𝗼𝗻 𝗲𝘁𝗶𝗰𝗮 𝘆 𝗽𝗿𝗼𝗽𝗼𝘀𝗶𝘁𝗼 — 𝘆 𝗮 𝗶𝗻𝗳𝗹𝘂𝗶𝗿 𝗺𝗲𝗷𝗼𝗿.

Una de las cosas que más valoro es que no se trata solo de usar sesgos o nudges por usarlos. El curso deja claro que diseñar para influir debe hacerse de forma transparente y responsable, respetando la autonomía de las personas y evitando la manipulación. Esto conecta directo con lo que sigo aprendiendo con Dr. Robert Cialdini: la persuasión ética es la habilidad de comunicación más importante, porque bien aplicada construye confianza, moviliza cambios positivos y refuerza decisiones conscientes.

𝟱. 𝗖𝗼𝗻𝘀𝘁𝗿𝘂𝘆𝗲𝘀 𝗰𝗼𝗻𝗳𝗶𝗮𝗻𝘇𝗮 𝗽𝗮𝗿𝗮 𝗮𝗽𝗹𝗶𝗰𝗮𝗿𝗹𝗼 𝗲𝗻 𝗰𝘂𝗮𝗹𝗾𝘂𝗶𝗲𝗿 𝗿𝗼𝗹.

Cierra motivándote a llevar todo lo aprendido a tus propios proyectos, con recursos prácticos como el Ideation Board y las estrategias para crear soluciones colaborativas, y sobre todo, te hace buenas preguntas. Y yo amo las buenas preguntas!😍

En fin, HANDS DOWN Massimo Ingegno 🧠

La idea de esto es compartir con otros. El conocimiento para uno solo no es útil. I´m at your service 🫡 🤓

Chin Seng
Design & AI | Learning & Organisation Development | Talent Management | Unlocking Human Potential for Social Impact |

Just came back from a super hands-on workshop: “Behavioral Design in Practice – The Make It Toolkit” 🙌

Big thanks to Nicole Li for sharing the event with me. I’m really glad I signed up!

It was an in-person session with a great mix of UX, UI, and service designers, all learning how to bring behavioral science into our design work in a really practical way.

My favorite part was using the Make It cards during group activities. They made psychological and behavioral change theories, concepts and frameworks like COM-B, MINDSPACE, EAST, and TDF, feel way more approachable. Super intuitive and fun to work with.

Also loved the real-world examples, like how a city in India tackled the honking problem by designing a system where the more you honk, the longer the traffic light stays red, and using driven by social proof and behavioral design at All'Antico Vinaio in Florence where it's famous for its long queues.

I'm currently learning behavioral design and insights at Temasek Polytechnic to add to my existing skillset so I can serve my clients better. Tools like this make it easier to connect theory with practice, and I can already see the potential in applying it to real projects with my future clients.

For example:
1. Taking stairs instead of the lift through visible prompts and friendly cues.

2. Signing up for volunteering by using social proof and default options.

3. Scheduling shorter meetings with preset durations and intentional agenda nudges.

4. Enrolling in employee benefits by framing missed savings and timing reminders well.

5. Speaking more respectfully at work by introducing micro-commitments and visual reminders.

If you're curious about behavioral design or looking for fresh facilitation tools, it’s worth checking out (see comment).

Sunanya Saengduean
UX/UI Designer | Product Designer | Behavioral Design | Desi
Matt Furness
People and culture development even your Finance Directo

This is one of the most practical and comprehensive behaviour change tools I’ve ever found:

The 𝘔𝘢𝘬𝘦 𝘐𝘵 𝘛𝘰𝘰𝘭𝘬𝘪𝘵 is a real gem.

Massimo Ingegno has beautifully bottled behavioural science to share 15 strategies that you can use to influence behaviour.

And the idea is wonderfully simple.

When trying to influence behaviour, you simply ask:

➝ Can we make it <𝘪𝘯𝘴𝘦𝘳𝘵 𝘰𝘯𝘦 𝘰𝘧 𝘵𝘩𝘦 15 𝘴𝘵𝘳𝘢𝘵𝘦𝘨𝘪𝘦𝘴 𝘩𝘦𝘳𝘦>?

And this toolkit gives you:
↳ Real stories
↳ Sample tactics
↳ Tips on how to apply

… for every single one of the 15 strategies.

Honestly, I think it’s brilliant so I’ve started using it with my clients.

Plus, if you need even more support, you can pay for the bank of 316 tactics under the 15 strategies.

Massimo, amazing work. Thank you.

Juan Carlos Miguel Mendoza OLY
Strategic Change Leader | Cultivating agile, adaptive, and r

If anyone is looking to dive deeper into behavioral design, I highly recommend the Make it Toolkit Masterclass - Behavioral Science and Gamification for product and user experience design.

So many positives to this experience, and happy to share with anyone interested, but for now, I’ll keep it short:

The Make It team does a tremendous job of making Behavioral Science accessible, practical, and applicable. I guarantee you will not only have a better understanding of the drivers behind human behavior, but you will also have the tools to ethically design for behavior change.

Jared Peterson
Decisions under uncertainty and time-pressure | Research

Last framework in the #FrameworkTierList series! Time to review the Make It Toolkit.

What is the Make It Toolkit?
Created by Massimo Ingegno, The Toolkit consists of 15 strategies to consider when trying to change behavior, from “make it attractive” to “make it yours.” It offers an intermediate level of detail between abstract concepts like “motivation” and specific interventions like “social norms.”

Strengths
This level of description resonates with me quite a bit. Some frameworks dive into interventions too quickly, while others are too abstract, saying vague things like “increase motivation” or “persuade” without making it concrete how to do that. The Toolkit provides a consistent, intermediate level of analysis that’s easy to translate across frameworks and also between Behavioral Scientists and non-Behavioral Scientists.

It’s particularly effective for organizing projects. Each strategy, while broad, can be tailored to the specific project (e.g., making it meaningful…by providing immediate feedback that connects behavior to purpose). And while 15 strategies are too many for any one project, The Toolkit pairs well with the Opportunity Solution Tree (reviewed last week) to help prioritize strategies and link them to interventions.

Weaknesses
The Toolkit doesn’t feel fully comprehensive, so I often add my own categories like “make it rewarding.” I also tend to split “make it social” into more specific categories (e.g., make it a social experience, make it normalized, competitive, authoritative, or accountable), as “social” feels too vague. That said, too many strategies can become overwhelming and so I understand why the cut-off is 15 strategies.

I’m also not always compelled by the specific Behavioral Science interventions suggested under each strategy. I treat them as reminders of potential tools that might-maybe-could-potentially-possibly work rather than concrete recommendations.

Final Ranking
This is my favorite Behavioral Science framework. It strikes the right balance of detail, making it easy to coordinate with clients and integrate with other frameworks. While not comprehensive, it’s easy to add your own category as needed. And while it offers too many strategies for any single project, prioritizing and pairing it with the Opportunity Solution Tree resolves this issue. What’s not to like?

Final verdict: S-Tier. Not just in the top tier, but the best framework in the top tier. It is my preferred framework for organizing a behavior change project.

___

Coming soon: A review of what I’ve learned doing this series. Stay tuned.

Fabienne Saez-Tomlin’s
Journey Owner at JPMorgan Private Bank

What a great way to expand your Product Discovery toolkit and inject some behavioural science into an upcoming design sprint!

Moe AshMoe Ash
Learning Architect 👨‍🎨 - Gamification Enthusiast🐲 - Genially Ambassador - Author at The Eureka Experience

Hey peeps 🔥

Guess it’s about time I talk about this!

Many of those who work with me from The Catalyst or has been delivering learning experiences & boardgames do know about my infatuation with everything behavioral science & design.

Ugh I even watch series, shows & follow YouTube channels that do talk about those topics. I’m biased to say the least😅😌

Which was a no-brainer to get myself a structured understanding of everything related to behavioral design. Since reading books, using it in design & delivery wasn’t doing it for me.

Well, it all started with the Make it Toolkit  starter program & getting hands-on with the physical kit. Which fueled my desire for more learning…

Fast forward, I’ve just wrapped up a 24-hour deep dive into behavioral science and UX design with Make it and honestly, my brain may never fully recover… in the best possible way 😅😄

From cognitive biases to habit loops, gamification, onboarding flows, and ethical design… all done through self-paced programs, live sessions and many mind boggling assignments. I was continuously challenged 😏🤨
The program wasn’t your average theory dump. It was 24hrs of pure of light bulbs lighting up really. No joke.

Massive appreciation to those fine individuals:

🧠 Massimo Ingegno  – for unraveling behavioral science through “tinder”, stories, many practical examples that made your sessions special my brother. ⭐️

🎯 David McCann – for being the devil advocate in discussions, always challenging with your questions & instructions. You are one of a kind my friend. I’m going to miss that dearly 🥲😎

🕹️ Zac Fitz-Walter – for being a true gamer, not just another gamification designer. Your insights were spot on, plus I love how you used to push papers & references all the time to us during sessions 🤩

And a special shoutout to John Gusiff, the orchestrator behind the scenes, who made it all not just possible but smooth and with much supporting behavior. I highly do appreciate that 💙

Thanks again for the opportunity Makeit 💪🏻 and I’m going to miss you all fellow players Jason G.Juan Carlos Miguel Mendoza OLYLori FurmanVanessa Christina D.Nora Garbuno IñigoDon YoungBalakrishna Murthy, CCXPPeggy, Pei-Chun Hsieh Michelle Emery Purvi DesaiMary NolanJudy Bernstein Ming-Ming Chen Leo Alcalá Eleni Ierides

#BehavioralScience #UXDesign #Gamification #Behavioraldesign #learningexperiencedesign

Fiamma Degl'Innocenti
Helping organisations design for Social & Business Impact

Last month I got another behavioural design certification under my belt 🎗️

Keep an eye on Make it Toolkit, the course is wonderfully designed, packed with great examples and very actionable.

My next step > bringing all learnings into my work and facilitating a behavioural design sprint! ✨

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